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path: root/src/audio
AgeCommit message (Expand)Author
2021-09-02Fixes from mastermiamiSergeanur
2021-09-02Audio: small refactoringSergeanur
2021-09-02Fix heli soundSergeanur
2021-09-01Audio: add separate buffer for player comments like on PS2 to fix overflow, a...Sergeanur
2021-08-30Audio: ps2 code ifdefSergeanur
2021-08-29Audio: fixing bugs, fixing types, making code more accurate to originalSergeanur
2021-08-26Fix acceleration sound on exiting the vehicleSergeanur
2021-08-26Fix reflections with audio time scaleSergeanur
2021-08-25Refactor cPedCommentsSergeanur
2021-08-25Audio: refactoring, type fixes, renaming cAudioManager fieldsSergeanur
2021-08-24Audio: fix PS2 ifdefsSergeanur
2021-08-24Audio enhancements:Sergeanur
2021-08-23Make ped comments update position and volume + fix cPedComments::ProcessSergeanur
2021-08-21Remove cMissionAudio, move cAMCrime array outside of cPoliceRadioQueue (R* vi...Sergeanur
2021-08-21Audio: bits of PS2 codeSergeanur
2021-08-20Rename unknown audio fieldSergeanur
2021-08-20Audio refactoring:Sergeanur
2021-08-19Add AUDIO_REVERB defineSergeanur
2021-08-19Audio: ifdef more things that aren't on ps2Sergeanur
2021-08-18Fix acceleration sound playing when exiting the vehicle, code fixes in Proces...Sergeanur
2021-08-18Possible fix of ProcessVehicleOneShots crashSergeanur
2021-08-18Port audio changes from masterSergeanur
2021-08-16Merge branch 'master' into miamiSergeanur
2021-08-16Fix ped comments playing at full volume behind the wallSergeanur
2021-08-16Remove not needed entry from configSergeanur
2021-08-16Remove not needed entry from configSergeanur
2021-08-16PS2 audio reflectionsSergeanur
2021-08-16Fix cAudioManager::ProcessVehicleEngine return type, rename Sound IntensitySergeanur
2021-08-16Make UpdateReflections a bit more binary exact + small code changes to sync w...Sergeanur
2021-08-15Fix ifdef for audio reflection membersSergeanur
2021-08-15Fix cAudioManager::ProcessVehicleEngine return type, document PS2 changes, re...Sergeanur
2021-08-12Fix sampman_nullSergeanur
2021-08-12Sync fixes from miamiSergeanur
2021-08-12Sync audio changes from masterSergeanur
2021-08-12Refactor cAudioManager::ProcessActiveQueues, fix doppler effectSergeanur
2021-08-12Rename unused audio memberSergeanur
2021-08-12Fix sampman_nullSergeanur
2021-08-12Put more things under ifdefSergeanur
2021-08-12Add define to enable/disable external 3d audio simulationSergeanur
2021-08-11Fix unset emitting volume for sawmillSergeanur
2021-08-11Fix unset emitting volume for moan soundSergeanur
2021-08-08mergeNikolay Korolev
2021-07-31Fix radio scroll when player controls disablederorcun
2021-07-31Fix radio scroll when player controls disablederorcun
2021-07-31Make cars and peds to not despawn when you look awaySergeanur
2021-07-29Reverse unused audio functionsSergeanur
2021-07-29Reverse unused audio functions from mobileSergeanur
2021-07-29Reverse unused audio functions from mobileSergeanur
2021-07-28Fix commentsSergeanur
2021-07-28cAudioManager declaration reorderingSergeanur