Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-09-02 | PS2 mission audio length | Sergeanur | |
2021-09-02 | Audio: PS2 cAudioManager::ServicePoliceRadioChannel | Sergeanur | |
2021-09-02 | Ped comments fixes | Sergeanur | |
2021-09-02 | Audio: fix types for IsSampleBankLoaded/IsPedCommentLoaded, reverse ↵ | Sergeanur | |
ProcessSpecial from PS2 | |||
2021-09-01 | Audio: PS2 mission audio | Sergeanur | |
2021-09-01 | Audio: PS2 pager code | Sergeanur | |
2021-09-01 | Audio: some PS2 code | Sergeanur | |
2021-08-30 | Audio: ps2 code ifdef | Sergeanur | |
2021-08-29 | Audio: fixing bugs, fixing types, making code more accurate to original | Sergeanur | |
2021-08-26 | Fix acceleration sound on exiting the vehicle | Sergeanur | |
2021-08-25 | Refactor cPedComments | Sergeanur | |
2021-08-25 | Audio: refactoring, type fixes, renaming cAudioManager fields | Sergeanur | |
2021-08-24 | Audio: fix PS2 ifdefs | Sergeanur | |
2021-08-24 | Audio enhancements: | Sergeanur | |
* redo high fps fix * make releasing vehicle sounds attach to entities * fix bug with reusing audio entity that is still being used * use time scale to modify sound speed | |||
2021-08-23 | Make ped comments update position and volume | Sergeanur | |
2021-08-21 | Remove cMissionAudio, move cAMCrime array outside of cPoliceRadioQueue (R* ↵ | Sergeanur | |
vision) | |||
2021-08-20 | A few small audio changes | Sergeanur | |
2021-08-20 | Audio refactoring: | Sergeanur | |
* renamed tSound fields, added descriptions for each field * getting rid of term 'intensity' in favour of 'max distance' * renamed two cAudioManager fields * fix volume not being reduced for stopping sounds that are looped * reverse a few PS2 bits | |||
2021-08-18 | Audio: ifdef more things that aren't on ps2 | Sergeanur | |
2021-08-18 | Fix acceleration sound playing when exiting the vehicle | Sergeanur | |
2021-08-18 | One more type fix | Sergeanur | |
2021-08-18 | More type fixes in audio | Sergeanur | |
2021-08-17 | Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensity | Sergeanur | |
2021-08-17 | Remove FIX_BUGS that wasn't needed | Sergeanur | |
2021-08-16 | Fix ped comments playing at full volume behind the wall | Sergeanur | |
2021-08-16 | Remove not needed entry from config | Sergeanur | |
2021-08-16 | Make UpdateReflections a bit more binary exact + small code changes to sync ↵ | Sergeanur | |
with miami | |||
2021-08-15 | Fix ifdef for audio reflection members | Sergeanur | |
2021-08-15 | Fix cAudioManager::ProcessVehicleEngine return type, document PS2 changes, ↵ | Sergeanur | |
rename Sound Intensity | |||
2021-08-12 | Sync fixes from miami | Sergeanur | |
2021-08-12 | Refactor cAudioManager::ProcessActiveQueues, fix doppler effect | Sergeanur | |
2021-08-12 | Rename unused audio member | Sergeanur | |
2021-08-12 | Fix sampman_null | Sergeanur | |
2021-08-12 | Put more things under ifdef | Sergeanur | |
2021-08-12 | Add define to enable/disable external 3d audio simulation | Sergeanur | |
2021-08-11 | Fix unset emitting volume for sawmill | Sergeanur | |
2021-08-11 | Fix unset emitting volume for moan sound | Sergeanur | |
2021-07-31 | Fix radio scroll when player controls disabled | erorcun | |
2021-07-29 | Reverse unused audio functions from mobile | Sergeanur | |
2021-07-28 | Fix comments | Sergeanur | |
2021-07-27 | One more type fix | Sergeanur | |
2021-07-27 | Type fix | Sergeanur | |
2021-07-27 | cAudioManager::GetCollisionOneShotRatio cleanup | Sergeanur | |
2021-07-26 | Fix | Sergeanur | |
2021-07-26 | Audio changes: | Sergeanur | |
- Reorder AudioCollision.cpp functions into original order - Add missing cAudioCollision::Reset() - Move cAudioCollision ctor into .h (like original) - Fix argument types for ped comment functions and more - Fix wrong names of ped comment functions - Fix incorrect ped comments - Remove getters - Reorder declarations of cAudioManager - Wrap PC only functions around ifdef - Add cAudioManager methods from PS2 and mobile | |||
2021-07-15 | Make PS2 VB files work together with PC audio files | Sergeanur | |
2021-07-11 | fix the fix (and another fix) | withmorten | |
2021-07-11 | tiny diff fixes | withmorten | |
2021-07-10 | Merge/sync fixes after threaded audio | erorcun | |
2021-07-10 | Remove waiting for stream closure in multi-thread audio | erorcun | |