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re3.git
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miami
GTA III and Vice City reverse engineered source code
Rafael Marcalo
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path:
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src
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common.h
Age
Commit message (
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Author
2019-07-07
the great reorganization
aap
2019-07-05
finished CDamageManager
aap
2019-07-03
Update Frontend.
_AG
2019-07-03
cleaned up to be closer to original game
aap
2019-07-02
Revert "Implemented frontend inputs."
aap
2019-07-02
Implemented frontend inputs.
_AG
2019-06-30
Implement GetSpecialCharacterTalkSfx
Filip Gawin
2019-06-30
Cleanup project a bit
Filip Gawin
2019-06-20
Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h.
_AG
2019-06-19
finished CPedType
aap
2019-06-17
first part of CFileLoader
aap
2019-06-17
Update HUD stuff, bug and format fixes.
_AG
2019-06-17
got rid of upper case types
aap
2019-06-16
fix the cleanup...
aap
2019-06-16
some cleanup
aap
2019-06-16
Updates Draw.cpp, MusicManager.cpp.
_AG
2019-06-15
New updates for Hud.cpp and more.
_AG
2019-06-13
fixed CFileMgr somewhat; still issues when loading saves
aap
2019-06-12
implemented CCutsceneHead and dependencies
aap
2019-06-12
implemented CTimeCycle
aap
2019-06-11
tmp
Fire-Head
2019-06-03
added NO_MOVIES
Fire-Head
2019-06-03
gamestates fixed, mpeg now working
Fire-Head
2019-06-02
Merge branch 'master' into master
Fire_Head
2019-06-02
skeleton updated, windows specific stuff added
Fire-Head
2019-06-01
implemented splashes; fixed zones
aap
2019-05-31
rw skeleton
Fire-Head
2019-05-31
fixed CParticle crash && RandTable
Fire-Head
2019-05-30
added CMBlur
aap
2019-05-30
clean up
aap
2019-05-29
Merge pull request #2 from Fire-Head/master
aap
2019-05-29
fix2
Fire-Head
2019-05-29
Updates, CTimer started
Fire-Head
2019-05-29
implemented some of CCam and dependencies
aap
2019-05-29
Particle, ParticleMgr done
Fire-Head
2019-05-24
implemented CFileMgr (barf)
aap
2019-05-15
first commit
aap