Age | Commit message (Expand) | Author |
---|---|---|
2020-11-19 | neo screen droplets | aap |
2020-07-13 | Rename LEVEL_NONE to LEVEL_GENERIC | Sergeanur |
2020-06-29 | Merge branch 'master' into ps2menu | Fire_Head |
2020-06-28 | mips overdose | Fire-Head |
2020-05-27 | mission replay | Nikolay Korolev |
2020-04-30 | Adding getters and setters for type and status | Sergeanur |
2020-04-20 | Try to build with mingw | Filip Gawin |
2020-04-17 | Remove patches | Sergeanur |
2020-04-17 | rem refs | Fire-Head |
2020-04-09 | normalized line endings to LF | aap |
2020-03-28 | CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R*... | Fire-Head |
2020-03-28 | CCopPed done and #include cleanup | eray orçunus |
2020-03-12 | CPopulation done, CCopPed and fixes | eray orçunus |
2019-10-26 | Fixed use of boolean type for in CGameLogic | Sergeanur |
2019-10-26 | Fixed CGameLogic::PassTime types | Sergeanur |
2019-10-19 | Moved CCutsceneMgr::ms_cutsceneProcessing to private | Sergeanur |
2019-10-08 | Full CGameLogic | Sergeanur |