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re3.git
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miami
GTA III and Vice City reverse engineered source code
Rafael Marcalo
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path:
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SceneEdit.cpp
Age
Commit message (
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)
Author
2021-01-22
get rid of most --MIAMI comments
withmorten
2021-01-09
moved new renderer
aap
2021-01-01
merge master to miami
Nikolay Korolev
2020-12-19
restore original code, fixes, ps2 font
Fire-Head
2020-12-18
little cleanup and synch on templates and config
aap
2020-12-02
added GTA_SCENE_EDIT
Nikolay Korolev
2020-10-11
Control updates
Nikolay Korolev
2020-07-03
Bettah car enter canceling, fix CFO crash, ped objs. renaming
eray orçunus
2020-06-22
CWanted, anim fix, ped objs renaming, remove III beta features
eray orçunus
2020-06-07
Revert "FONT_BANK renamed to FONT_STANDARD"
Fire-Head
2020-06-07
Merge branch 'master' into miami
Sergeanur
2020-06-07
FONT_BANK renamed to FONT_STANDARD
Sergeanur
2020-05-13
Merge branch 'master' into miami
Sergeanur
2020-05-12
Fix linux warnings
Filip Gawin
2020-05-11
Merge branch 'master' into miami
Sergeanur
2020-05-10
Merge remote-tracking branch 'upstream/master'
bigbossbro08
2020-05-10
Fixed typos and made all assert functions optional
bigbossbro08
2020-05-10
some fixes and cosmetic changes
aap
2020-05-09
peds starting to work
aap
2020-05-05
Make CBaseModelInfo fields protected
Sergeanur
2020-05-02
SetPosition, part 1
Sergeanur
2020-04-30
Adding getters and setters for type and status
Sergeanur
2020-04-20
Try to build with mingw
Filip Gawin
2020-04-17
Remove patches
Sergeanur
2020-04-14
fix
Nikolay Korolev
2020-04-14
scene edit
Nikolay Korolev
2020-04-13
scene edit
Nikolay Korolev
2020-04-12
scene init
Nikolay Korolev
2020-04-03
CCamera fixes
aap
2020-03-27
implemented some unused PS2 cams
aap
2020-03-27
Finished CCam; various smaller things
aap
2020-03-22
CGame::Initialise
Nikolay Korolev
2019-10-19
CGame::Process() && CGame::ReloadIPLs
nmzik