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GTA III and Vice City reverse engineered source code
Rafael Marcalo
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Age
Commit message (
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Author
2021-07-10
Physical: division by zero fix
erorcun
2021-06-26
Revert "Revert "Redo ReadSaveBuf + common.h cleanup""
withmorten
2021-06-26
Pool fixes
erorcun
2021-06-26
Revert "Redo ReadSaveBuf + common.h cleanup"
erorcun
2021-06-25
Redo ReadSaveBuf + common.h cleanup
Sergeanur
2021-06-24
CEntity and C(Vu)Vector fixes and cleanup
aap
2021-06-24
Use some GetMatrix/SetMatrix logic based on SA + CutsceneHead fix
Sergeanur
2021-01-31
Revert "First batch of fixes (CallAndMessage)"
Filip Gawin
2021-01-31
First batch of fixes (CallAndMessage)
Filip Gawin
2021-01-21
Merge remote-tracking branch 'upstream/master' into cw
withmorten
2021-01-21
make building with Codewarrior 7 possible
withmorten
2021-01-18
Get rid of RwMatrix in CMatrix
Sergeanur
2021-01-13
Fix build without FIX_BUGS, divide to 0 fixes
erorcun
2021-01-12
fix building with PED_SKIN
aap
2021-01-08
Use original names
Sergeanur
2021-01-04
Fix CEntity::UpdateRwFrame
Sergeanur
2021-01-04
Fixes from miami Entity/Physical proof-read 1
erorcun
2020-12-29
Reorder CEntity functions into their original order
Sergeanur
2020-12-28
Add bike leftovers
Sergeanur
2020-12-20
buildings directory
Sergeanur
2020-12-07
uint8 enums fixed
withmorten
2020-11-29
GTA_VERSION define and some config.h cleanup
aap
2020-11-26
start using CMemoryHeap
aap
2020-11-15
Make collision code placement more like original (+ small fixes)
Sergeanur
2020-10-18
Setter for bIsStatic (became virtual in SA)
Sergeanur
2020-07-24
fixed hanim for 64 bit
aap
2020-07-13
Rename LEVEL_NONE to LEVEL_GENERIC
Sergeanur
2020-06-28
renamed 2dfx shadowRange to Size
aap
2020-06-06
minor fixes
Nikolay Korolev
2020-06-06
fixing some uninitialized stuff
Nikolay Korolev
2020-05-26
eSurfaceType
aap
2020-05-22
fixes for CPhysical and friends
aap
2020-05-19
bla
aap
2020-05-19
small fixes
aap
2020-05-10
Fixed typos and made all assert functions optional
bigbossbro08
2020-05-10
defined out asserts.
bigbossbro08
2020-05-07
Fixed arguments for sound collisions
Sergeanur
2020-05-06
IsStatic
Nikolay Korolev
2020-05-06
sorted out object collision enums
aap
2020-05-06
some work on zones
aap
2020-05-05
Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL
Sergeanur
2020-05-05
Remove Miami stuff
Sergeanur
2020-05-05
merged master
aap
2020-05-05
Make CBaseModelInfo fields protected
Sergeanur
2020-05-05
More use of GetModelIndex
Sergeanur
2020-05-05
implemented most of streamed collisions and big buildings
aap
2020-05-05
SetPosition, final part
Sergeanur
2020-05-03
implemented most of vice city path system
aap
2020-05-02
changed saving compatibility
Nikolay Korolev
2020-04-30
Merge remote-tracking branch 'upstream/master'
Nikolay Korolev
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