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GTA III and Vice City reverse engineered source code
Rafael Marcalo
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modelinfo
Age
Commit message (
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Author
2020-12-07
uint8 enums fixed
withmorten
2020-12-04
bit more GTA_VERSION and GTA_PS2
aap
2020-12-03
more PS2 stuff; memory movement done
aap
2020-11-29
GTA_VERSION define and some config.h cleanup
aap
2020-11-26
start using CMemoryHeap
aap
2020-11-23
Add some TODO stubs for unused code to be reversed
Sergeanur
2020-11-19
Reorganize CPed functions into their original cpp files
Sergeanur
2020-10-29
implemented extra model flags for backface culling and alpha test from mobile
aap
2020-10-28
fixed skin on player head
aap
2020-10-23
Small CPedModelInfo fixes
Sergeanur
2020-08-19
Merge pull request #688 from aap/master
aap
2020-08-19
Island loading cleanup and fix
Sergeanur
2020-08-18
Merge branch 'master' of github.com:gtamodding/re3
aap
2020-08-18
neo pipelines
aap
2020-08-16
Island loading and PS2 alpha test added to options
Sergeanur
2020-07-25
Small fixes for linux build
Filip Gawin
2020-07-13
Rename LEVEL_NONE to LEVEL_GENERIC
Sergeanur
2020-07-09
Remove island loading
Sergeanur
2020-06-02
some vehicle cleanup
aap
2020-05-31
getting rid of strnicmp
aap
2020-05-31
fixed to CAutomobile and friends
aap
2020-05-26
eSurfaceType
aap
2020-05-19
small fixes
aap
2020-05-17
fix head/hand atomics
aap
2020-05-14
fixed skinned cutscene head
aap
2020-05-12
Fix linux warnings
Filip Gawin
2020-05-12
Merge pull request #533 from erorcun/master
erorcun
2020-05-11
Linux build support
eray orçunus
2020-05-11
few fixes
aap
2020-05-10
Merge remote-tracking branch 'upstream/master'
bigbossbro08
2020-05-10
Fixed typos and made all assert functions optional
bigbossbro08
2020-05-10
some fixes and cosmetic changes
aap
2020-05-10
defined out asserts.
bigbossbro08
2020-05-07
small fixes
aap
2020-05-07
got rid of superfluous enum; update librw
aap
2020-05-07
dont hardcode first vehicle ID; little fix for roadblocks
aap
2020-05-05
Remove Miami stuff
Sergeanur
2020-05-05
merged master
aap
2020-05-05
Make CBaseModelInfo fields protected
Sergeanur
2020-05-05
implemented most of streamed collisions and big buildings
aap
2020-05-05
implemented most of streamed collisions and big buildings
aap
2020-04-25
Merge remote-tracking branch 'upstream/master'
Nikolay Korolev
2020-04-24
implemented skinned peds, no cutscene hands yet
aap
2020-04-19
1.1 patch stuff
Nikolay Korolev
2020-04-17
Remove patches
Sergeanur
2020-04-17
Merge remote-tracking branch 'Fire-Head/master' into Standalone
Sergeanur
2020-04-17
rem refs
Fire-Head
2020-04-17
CWorld complete
saml1er
2020-04-15
Merge pull request #440 from Fire-Head/master
Nikolay Korolev
2020-04-15
CWeapon done, ps2 cheats fix
Fire-Head
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