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re3.git
lcs
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miami
GTA III and Vice City reverse engineered source code
Rafael Marcalo
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path:
root
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src
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render
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Clouds.cpp
Age
Commit message (
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Author
2021-02-18
add debug render groups
aap
2021-02-09
fix clouds
aap
2020-12-18
PlayerInfo functions reordered into original order, FindPlayer... functions m...
Sergeanur
2020-11-29
GTA_VERSION define and some config.h cleanup
aap
2020-08-14
fixed clouds render
aap
2020-05-18
fixes for braking and cloud rotation at high fps
aap
2020-05-12
little fixes to CClouds; disabled object clipping for SA cam
aap
2020-04-21
Merge remote-tracking branch 'upstream/master'
Nikolay Korolev
2020-04-20
Try to build with mingw
Filip Gawin
2020-04-19
1.1 patch stuff
Nikolay Korolev
2020-04-17
Remove patches
Sergeanur
2020-04-17
Ped fixes and ref removal
eray orçunus
2020-04-15
fixed clouds and sprites
aap
2020-04-09
fixed questionable RW usage; changed radar mask to PS2 techinque
aap
2019-07-10
and of course the last commit didnt fix everything
aap
2019-07-10
added wrappers around math functions
aap
2019-07-06
misc classes finished
aap
2019-07-03
Update Frontend.
_AG
2019-05-21
finished CSprite(2d)
aap
2019-05-15
first commit
aap