Age | Commit message (Expand) | Author |
---|---|---|
2021-02-18 | add debug render groups | aap |
2020-11-29 | GTA_VERSION define and some config.h cleanup | aap |
2020-09-14 | Move a bunch of math to cpp files + small fixes | Sergeanur |
2020-04-19 | 1.1 patch stuff | Nikolay Korolev |
2020-04-17 | Merge remote-tracking branch 'origin/master' into Standalone | Sergeanur |
2020-04-17 | Remove patches | Sergeanur |
2020-04-17 | implemented CVector2D::NormaliseSafe for SkidMarks | aap |
2020-04-08 | Merge branch 'master' of github.com:gtamodding/re3 | aap |
2020-04-08 | implemented CSkidmarks | aap |
2020-03-28 | CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R*... | Fire-Head |
2020-03-22 | CGame::Initialise | Nikolay Korolev |
2019-10-19 | CGame::Process() && CGame::ReloadIPLs | nmzik |
2019-07-28 | CAutomobile::PreRender; whole class finished | aap |
2019-06-25 | More replay stuff | Nikolay Korolev |
2019-05-30 | implemented some higher level functions; added lots of stubs; switched top an... | aap |