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miami
GTA III and Vice City reverse engineered source code
Rafael Marcalo
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render
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SpecialFX.h
Age
Commit message (
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Author
2021-07-18
render -> renderer (original name)
Sergeanur
2020-10-17
typo fixes
Roman Masanin
2020-10-15
fix bullet traces rener and some renaming
Roman Masanin
2020-10-12
mark file and fix screen offset
Roman Masanin
2020-10-12
CBrightLight::render
Roman Masanin
2020-10-11
final step
Roman Masanin
2020-10-11
SpecialFX almost done
Roman Masanin
2020-10-09
CSpecialFX and some other classes
Roman Masanin
2020-08-27
Merge pull request #1 from GTAmodding/miami
Fire_Head
2020-08-27
bike shooting fix + trace temp fix
Fire-Head
2020-08-27
weapons
Fire-Head
2020-08-14
Stats(except displaying), PlayerInfo, marker fix
eray orçunus
2020-05-25
CVehicle
aap
2020-04-09
normalized line endings to LF
aap
2020-04-07
finished CMotionBlurStreaks, CSpecialFX
aap
2020-04-07
implemented CRubbish
aap
2020-04-07
implemented CShinyTexts
aap
2020-03-28
CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R*...
Fire-Head
2020-03-22
CGame::Initialise
Nikolay Korolev
2020-03-22
bullet traces fixes
Nikolay Korolev
2020-03-21
bullet traces
Nikolay Korolev
2020-02-22
removed extra include
Nikolay Korolev
2020-02-16
script 1000-1154
Nikolay Korolev
2019-10-26
Fixed markers rotation speed
Sergeanur
2019-10-24
Merge pull request #247 from Sergeanur/3dMarkers
erorcun
2019-10-19
CGame::Process() && CGame::ReloadIPLs
nmzik
2019-10-17
Full C3dMarkers
Sergeanur
2019-10-10
CMoneyMessages moved to SpecialFX.cpp
Sergeanur
2019-07-28
CAutomobile::PreRender; whole class finished
aap
2019-07-24
shadows done
Fire-Head
2019-06-30
little cleanup
aap
2019-06-30
finished CEntity
aap
2019-05-30
implemented some higher level functions; added lots of stubs; switched top an...
aap