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re3.git
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miami
GTA III and Vice City reverse engineered source code
Rafael Marcalo
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VisibilityPlugins.cpp
Age
Commit message (
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Author
2020-12-27
signed/unsigned fixes, and some other fixes
erorcun
2020-12-13
sync vis-plugins with miami
aap
2020-12-04
typo
aap
2020-12-04
bit more GTA_VERSION and GTA_PS2
aap
2020-12-02
bla
aap
2020-12-02
rpDefaultGeometryInstance
aap
2020-11-26
start using CMemoryHeap
aap
2020-11-22
finished cullzones
aap
2020-10-29
few more fixes to last commit
aap
2020-10-29
implemented extra model flags for backface culling and alpha test from mobile
aap
2020-08-18
neo pipelines
aap
2020-07-22
64-bit on Windows
eray orçunus
2020-05-12
Fix linux warnings
Filip Gawin
2020-05-12
Merge pull request #533 from erorcun/master
erorcun
2020-05-11
RenderPedCB from VC
aap
2020-05-11
Linux build support
eray orçunus
2020-05-10
some fixes and cosmetic changes
aap
2020-05-05
Make CBaseModelInfo fields protected
Sergeanur
2020-05-05
More use of GetModelIndex
Sergeanur
2020-04-24
implemented skinned peds, no cutscene hands yet
aap
2020-04-17
Remove patches
Sergeanur
2020-04-17
rem refs
Fire-Head
2020-04-16
Increase alpha entity list capacity for wide screen
Sergeanur
2020-04-16
More refs removed
Sergeanur
2020-04-11
Link with RW libs
Sergeanur