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GTA III and Vice City reverse engineered source code
Rafael Marcalo
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Commit message (
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Author
2021-07-03
disable PED_SKIN and PEDS_REPORT_CRIMES_ON_PHONE when COMPATIBLE_SAVES is dis...
withmorten
2021-07-03
Remove redundant part of 'Sanitizer fixes 2'
erorcun
2021-07-03
Sanitizer fixes 2
erorcun
2021-07-03
Peds: Efforts to find the reason of crashes on GCC 7.5.0
erorcun
2021-07-03
Sanitizer fixes
erorcun
2021-07-02
Refactor OnscreenTimer
Sergeanur
2021-07-01
fix compilation when ctype.h is included
withmorten
2021-07-01
zero out work_buff before writing padding in save
withmorten
2021-06-30
Pause radio when game is paused
Sergeanur
2021-06-30
fix some string sizes to be MAX_PATH
withmorten
2021-06-28
Fix MP3 finding stack crash
erorcun
2021-06-28
rename clamp macro to Clamp to fix compilation with g++11
withmorten
2021-06-27
Less invasive red tint on Delete Game page
erorcun
2021-06-27
Revert "Use PS2-y global names on SampMan"
erorcun
2021-06-27
Use PS2-y global names on SampMan
erorcun
2021-06-27
Fix map texture leak
erorcun
2021-06-26
fix WriteSaveHeader
withmorten
2021-06-26
Revert "Revert "Redo ReadSaveBuf + common.h cleanup""
withmorten
2021-06-26
fix screenshot name space
withmorten
2021-06-26
Fix premature CTimer calls
Sergeanur
2021-06-26
Small timer fix
Sergeanur
2021-06-26
Pool fixes
erorcun
2021-06-26
Revert "Redo ReadSaveBuf + common.h cleanup"
erorcun
2021-06-25
Merge pull request #1147 from withmorten/githash
withmorten
2021-06-25
Redo ReadSaveBuf + common.h cleanup
Sergeanur
2021-06-25
add no-git-hash option to premake
withmorten
2021-06-25
Refactor CTimer::Update
Sergeanur
2021-06-24
Don't restart OAL device when switching EAX
Sergeanur
2021-06-24
Fix police scanner on high fps
Sergeanur
2021-06-24
Remove frameTime, fix pause mode timer
Sergeanur
2021-06-24
Make times more accurate
Sergeanur
2021-06-24
Fix redone + add hud fix
Sergeanur
2021-06-24
Fix cut off sfx on high framerates
Sergeanur
2021-06-24
Make sampman stream functions default to stream 0
Sergeanur
2021-06-24
Fix use of enum in ped comment banks switch
Sergeanur
2021-06-24
Add macros to set sample loop offsets
Sergeanur
2021-06-24
Fix typo
Sergeanur
2021-06-24
Fix some timer calls
Sergeanur
2021-06-24
Fix sin & cos calls
Sergeanur
2021-06-24
Fix IsSphereVisible calls
Sergeanur
2021-06-24
CEntity and C(Vu)Vector fixes and cleanup
aap
2021-06-24
Undef PS2_AUDIO_CHANNELS for SQUEEZE_PERFORMANCE and VANILLA_DEFINES
Sergeanur
2021-06-24
Set number of stereo sources
Sergeanur
2021-06-24
Patch PolRadio
Sergeanur
2021-06-24
Increase the number of audio channels to PS2 count and some small audio fixes
Sergeanur
2021-06-24
This means sound should be panned right, not volume
Sergeanur
2021-06-24
Fix cAudioManager::SetupJumboFlySound
Sergeanur
2021-06-24
Fix return type
Sergeanur
2021-06-24
Use bool8 in audio code
Sergeanur
2021-06-24
Fix C3dMarkers::PlaceMarker calls in Radar
Sergeanur
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