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GTA III and Vice City reverse engineered source code
Rafael Marcalo
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Age
Commit message (
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Author
2021-02-06
reorganize shaders; use modulate flag; update librw
aap
2021-01-25
Update OpenAL
Sergeanur
2021-01-21
fixed anisotropic filtering; updated librw
aap
2021-01-21
update librw
aap
2021-01-17
sync milessdk with re3mss
withmorten
2021-01-10
update librw
aap
2020-12-29
Move mss dummy headers into vendor
Filip Gawin
2020-12-16
update librw
aap
2020-11-29
GTA_VERSION define and some config.h cleanup
aap
2020-11-28
Add multisampling to librw
Sergeanur
2020-11-27
fix garages
Nikolay Korolev
2020-11-25
memory heap starting to work
aap
2020-11-18
more fixes to librw stuff
aap
2020-11-18
changes to librw layer, GLES now runtime choice
aap
2020-11-11
changes to RW layer so loading foreign files works
aap
2020-11-03
fix mistake in custom menu; update librw
aap
2020-11-01
remove autosave at end of mission under MISSION_REPLAY
Nikolay Korolev
2020-10-30
Update librw
Filip Gawin
2020-10-27
stupid bug; update librw
aap
2020-10-24
librw update
erorcun
2020-10-08
little renamings & librw update
eray orçunus
2020-09-26
silentpatch fixes
Nikolay Korolev
2020-08-25
update lib
Nikolay Korolev
2020-08-25
update librw
aap
2020-08-19
update librw
aap
2020-08-18
submodule update
Nikolay Korolev
2020-08-16
submodules fix
Nikolay Korolev
2020-08-14
Move stuff to vendor
Sergeanur