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path: root/src/extras/shaders/obj/leedsDefault_ENV_VS.cso
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ofshex dumpascii
0000 00 02 fe ff fe ff 8d 00 43 54 41 42 1c 00 00 00 fc 01 00 00 00 02 fe ff 0a 00 00 00 1c 00 00 00 ........CTAB....................
0020 00 01 00 00 f5 01 00 00 e4 00 00 00 02 00 0f 00 01 00 3e 00 f4 00 00 00 00 00 00 00 04 01 00 00 ..................>.............
0040 02 00 00 00 04 00 02 00 10 01 00 00 00 00 00 00 20 01 00 00 02 00 10 00 01 00 42 00 2c 01 00 00 ..........................B.,...
0060 00 00 00 00 3c 01 00 00 02 00 0e 00 01 00 3a 00 f4 00 00 00 00 00 00 00 44 01 00 00 02 00 11 00 ....<.........:.........D.......
0080 18 00 46 00 90 01 00 00 00 00 00 00 a0 01 00 00 02 00 0c 00 01 00 32 00 f4 00 00 00 00 00 00 00 ..F...................2.........
00a0 a7 01 00 00 02 00 08 00 03 00 22 00 b4 01 00 00 00 00 00 00 c4 01 00 00 01 00 00 00 01 00 02 00 ..........".....................
00c0 d4 01 00 00 00 00 00 00 e4 01 00 00 02 00 0d 00 01 00 36 00 f4 00 00 00 00 00 00 00 ee 01 00 00 ..................6.............
00e0 02 00 29 00 04 00 a6 00 10 01 00 00 00 00 00 00 61 6d 62 69 65 6e 74 4c 69 67 68 74 00 ab ab ab ..).............ambientLight....
0100 01 00 03 00 01 00 04 00 01 00 00 00 00 00 00 00 63 6f 6d 62 69 6e 65 64 4d 61 74 00 03 00 03 00 ................combinedMat.....
0120 04 00 04 00 01 00 00 00 00 00 00 00 66 69 72 73 74 4c 69 67 68 74 00 ab 01 00 02 00 01 00 04 00 ............firstLight..........
0140 01 00 00 00 00 00 00 00 66 6f 67 44 61 74 61 00 6c 69 67 68 74 73 00 63 6f 6c 6f 72 00 ab ab ab ........fogData.lights.color....
0160 01 00 03 00 01 00 04 00 01 00 00 00 00 00 00 00 70 6f 73 69 74 69 6f 6e 00 64 69 72 65 63 74 69 ................position.directi
0180 6f 6e 00 ab 4b 01 00 00 54 01 00 00 64 01 00 00 54 01 00 00 6d 01 00 00 54 01 00 00 05 00 00 00 on..K...T...d...T...m...T.......
01a0 01 00 0c 00 08 00 03 00 78 01 00 00 6d 61 74 43 6f 6c 00 6e 6f 72 6d 61 6c 4d 61 74 00 ab ab ab ........x...matCol.normalMat....
01c0 03 00 03 00 03 00 03 00 01 00 00 00 00 00 00 00 6e 75 6d 44 69 72 4c 69 67 68 74 73 00 ab ab ab ................numDirLights....
01e0 00 00 02 00 01 00 01 00 01 00 00 00 00 00 00 00 73 75 72 66 50 72 6f 70 73 00 74 65 78 4d 61 74 ................surfProps.texMat
0200 00 76 73 5f 32 5f 30 00 4d 69 63 72 6f 73 6f 66 74 20 28 52 29 20 48 4c 53 4c 20 53 68 61 64 65 .vs_2_0.Microsoft.(R).HLSL.Shade
0220 72 20 43 6f 6d 70 69 6c 65 72 20 39 2e 32 39 2e 39 35 32 2e 33 31 31 31 00 ab ab ab 51 00 00 05 r.Compiler.9.29.952.3111....Q...
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0260 1f 00 00 02 03 00 00 80 01 00 0f 90 1f 00 00 02 05 00 00 80 02 00 0f 90 1f 00 00 02 0a 00 00 80 ................................
0280 03 00 0f 90 05 00 00 03 00 00 0f 80 00 00 55 90 01 00 e4 a0 04 00 00 04 00 00 0f 80 00 00 e4 a0 ..............U.................
02a0 00 00 00 90 00 00 e4 80 04 00 00 04 00 00 0f 80 02 00 e4 a0 00 00 aa 90 00 00 e4 80 04 00 00 04 ................................
02c0 00 00 0f 80 03 00 e4 a0 00 00 ff 90 00 00 e4 80 01 00 00 02 00 00 0f c0 00 00 e4 80 05 00 00 03 ................................
02e0 00 00 07 80 01 00 55 90 09 00 e4 a0 04 00 00 04 00 00 07 80 08 00 e4 a0 01 00 00 90 00 00 e4 80 ......U.........................
0300 04 00 00 04 00 00 07 80 0a 00 e4 a0 01 00 aa 90 00 00 e4 80 01 00 00 02 01 00 01 80 0d 00 00 a0 ................................
0320 04 00 00 04 01 00 07 80 0f 00 e4 a0 01 00 00 80 03 00 e4 90 01 00 00 02 02 00 07 80 01 00 e4 80 ................................
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0360 10 00 00 a0 05 00 00 03 03 00 01 80 03 00 00 80 04 00 55 a0 2e 00 00 02 00 00 01 b0 03 00 00 80 ..................U.............
0380 08 00 00 04 03 00 01 80 00 00 e4 80 13 20 e4 a1 00 00 00 b0 0b 00 00 03 03 00 01 80 03 00 00 80 ................................
03a0 04 00 00 a0 05 00 00 04 03 00 07 80 03 00 00 80 11 20 e4 a0 00 00 00 b0 04 00 00 04 02 00 07 80 ................................
03c0 03 00 e4 80 0d 00 aa a0 02 00 e4 80 02 00 00 03 01 00 08 80 01 00 ff 80 04 00 aa a0 27 00 00 00 ............................'...
03e0 01 00 00 02 02 00 08 80 03 00 ff 90 0b 00 00 03 01 00 0f 80 02 00 e4 80 04 00 00 a0 0a 00 00 03 ................................
0400 01 00 0f 80 01 00 e4 80 04 00 aa a0 05 00 00 03 00 00 0f d0 01 00 e4 80 0c 00 e4 a0 05 00 00 03 ................................
0420 01 00 03 80 00 00 55 80 2a 00 e4 a0 04 00 00 04 00 00 03 80 29 00 e4 a0 00 00 00 80 01 00 e4 80 ......U.*...........)...........
0440 04 00 00 04 00 00 03 80 2b 00 e4 a0 00 00 aa 80 00 00 e4 80 02 00 00 03 01 00 03 e0 00 00 e4 80 ........+.......................
0460 2c 00 e4 a0 02 00 00 03 00 00 01 80 00 00 ff 80 0e 00 55 a1 05 00 00 03 00 00 01 80 00 00 00 80 ,.................U.............
0480 0e 00 aa a0 0b 00 00 03 00 00 01 80 00 00 00 80 0e 00 ff a0 0a 00 00 03 00 00 04 e0 00 00 00 80 ................................
04a0 04 00 aa a0 01 00 00 02 00 00 03 e0 02 00 e4 90 ff ff 00 00 ....................