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#pragma once
#include "Ped.h"
enum eCopType
{
COP_STREET = 0,
COP_FBI = 1,
COP_SWAT = 2,
COP_ARMY = 3,
};
class CCopPed : public CPed
{
public:
int16 m_wRoadblockNode;
int8 field_1342;
int8 field_1343;
float m_fDistanceToTarget;
int8 m_bIsInPursuit;
int8 m_bIsDisabledCop;
int8 field_1350;
int8 field_1351;
int8 m_bZoneDisabledButClose;
int8 m_bZoneDisabled;
int8 field_1354;
int8 field_1355;
int32 field_1356;
eCopType m_nCopType;
int8 field_1364;
int8 field_1365;
int8 field_1366;
int8 field_1367;
CCopPed(eCopType);
~CCopPed();
void ClearPursuit(void);
void ProcessControl(void);
void SetArrestPlayer(CPed*);
};
static_assert(sizeof(CCopPed) == 0x558, "CCopPed: error");
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