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path: root/src/render/Clouds.h
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#pragma once

class CClouds
{
public:
	static float &CloudRotation;
	static uint32 &IndividualRotation;

	static float &ms_cameraRoll;
	static float &ms_horizonZ;
	static CRGBA &ms_colourTop;
	static CRGBA &ms_colourBottom;

	static void Init(void);
	static void Update(void);
	static void Render(void);
	static void RenderBackground(int16 topred, int16 topgreen, int16 topblue,
		int16 botred, int16 botgreen, int16 botblue, int16 alpha);
	static void RenderHorizon(void);
};