blob: 28bfe157a08547f1f6e655f364eb0c84354901ce (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
|
class RenderBuffer
{
public:
static int VerticesToBeStored;
static int IndicesToBeStored;
static void ClearRenderBuffer(void);
static void StartStoring(int numIndices, int numVertices, RwImVertexIndex **indexStart, RwIm3DVertex **vertexStart);
static void StopStoring(void);
static void RenderStuffInBuffer(void);
};
#define TEMPBUFFERVERTSIZE 256
#define TEMPBUFFERINDEXSIZE 1024
extern int32 &TempBufferVerticesStored;
extern int32 &TempBufferIndicesStored;
extern RwIm3DVertex *TempBufferRenderVertices;
extern RwImVertexIndex *TempBufferRenderIndexList;
|