blob: c9a8a11f49fcc043a5dbb6f20e475d89585a700c (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
|
#ifndef PLATFORM_H
#define PLATFORM_H
// Functions that's different on glfw/win etc. but have same signature (but if a function only used in win.cpp you can keep in win.h)
#include "rwcore.h"
#include "skeleton.h"
#ifdef __cplusplus
extern "C"
{
#endif /* __cplusplus */
#ifdef _WIN32
extern RwUInt32 psTimer(void);
#else
extern double psTimer(void);
#endif
extern RwBool psInitialize(void);
extern void psTerminate(void);
extern void psCameraShowRaster(RwCamera *camera);
extern RwBool psCameraBeginUpdate(RwCamera *camera);
extern RwImage *psGrabScreen(RwCamera *camera);
extern void psMouseSetPos(RwV2d *pos);
extern RwBool psSelectDevice();
extern RwMemoryFunctions *psGetMemoryFunctions(void);
/* install the platform specific file system */
extern RwBool psInstallFileSystem(void);
/* Handle native texture support */
extern RwBool psNativeTextureSupport(void);
extern void _InputTranslateShiftKeyUpDown(RsKeyCodes* rs);
extern long _InputInitialiseMouse(); // returns HRESULT on Windows actually
extern void _InputInitialiseJoys();
extern void HandleExit();
extern void _psSelectScreenVM(RwInt32 videoMode);
extern void InitialiseLanguage();
extern RwBool _psSetVideoMode(RwInt32 subSystem, RwInt32 videoMode);
extern RwChar** _psGetVideoModeList();
extern RwInt32 _psGetNumVideModes();
#ifdef __cplusplus
}
#endif /* __cplusplus */
#endif /* PLATFORM_H */
|