Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-08-29 | Audio: fixing bugs, fixing types, making code more accurate to original | Sergeanur | |
2021-08-25 | Audio: refactoring, type fixes, renaming cAudioManager fields | Sergeanur | |
2021-08-20 | Audio refactoring: | Sergeanur | |
* renamed tSound fields, added descriptions for each field * getting rid of term 'intensity' in favour of 'max distance' * renamed two cAudioManager fields * fix volume not being reduced for stopping sounds that are looped * reverse a few PS2 bits | |||
2021-08-17 | Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensity | Sergeanur | |
2021-08-15 | Fix cAudioManager::ProcessVehicleEngine return type, document PS2 changes, ↵ | Sergeanur | |
rename Sound Intensity | |||
2021-08-12 | Put more things under ifdef | Sergeanur | |
2021-07-27 | cAudioManager::GetCollisionOneShotRatio cleanup | Sergeanur | |
2021-07-26 | Audio changes: | Sergeanur | |
- Reorder AudioCollision.cpp functions into original order - Add missing cAudioCollision::Reset() - Move cAudioCollision ctor into .h (like original) - Fix argument types for ped comment functions and more - Fix wrong names of ped comment functions - Fix incorrect ped comments - Remove getters - Reorder declarations of cAudioManager - Wrap PC only functions around ifdef - Add cAudioManager methods from PS2 and mobile | |||
2021-06-24 | Add macros to set sample loop offsets | Sergeanur | |
2021-06-24 | Use bool8 in audio code | Sergeanur | |
2020-09-19 | Renaming audio enum entries to something more like original | Sergeanur | |
2020-05-26 | eSurfaceType | aap | |
2020-05-07 | Fix looping collision sound | Sergeanur | |
2020-05-07 | Fix GetDistanceSquared | Sergeanur | |
2020-05-07 | Fixed arguments for sound collisions | Sergeanur | |
2020-04-28 | Changing prefixes for some audio fields | Sergeanur | |
2020-04-20 | Try to build with mingw | Filip Gawin | |
2020-04-17 | Remove patches | Sergeanur | |
2020-04-14 | Added missing audio ctors | Sergeanur | |
2020-04-12 | Cleanup audio code | Filip Gawin | |
2020-04-09 | normalized line endings to LF | aap | |
2020-04-07 | Cleanup audiocode and fix for ComputeDopplerEffectedFrequency | Filip Gawin | |
2020-03-22 | Remove all constexpr | Filip Gawin | |
2020-03-22 | Cleanup audio code + fixes for review | Filip Gawin | |
2020-02-02 | Audio, use of enums and true/false | Sergeanur | |
2020-01-25 | audio stuff | Sergeanur | |
Collision audio and police radio stuff moved to a separate cpp's like in the original code cPoliceRadioQueue added, code refactored correspondingly cAudioManager::ServiceCollisions reversed PlayOneShotScriptObject reversed cAudioScriptObject moved to AudioScriptObject.cpp Fixed use of numbers on non-integer types (bools, pointers) enum is now used for ped audio calculation Added fixes for vehicle description in the police radio (missing vehicles and wrong colors) |