Age | Commit message (Expand) | Author |
2021-09-01 | Audio: PS2 mission audio | Sergeanur |
2021-09-01 | Audio: PS2 pager code | Sergeanur |
2021-09-01 | Audio: some PS2 code | Sergeanur |
2021-08-29 | Audio: fixing bugs, fixing types, making code more accurate to original | Sergeanur |
2021-08-26 | Fix acceleration sound on exiting the vehicle | Sergeanur |
2021-08-25 | Refactor cPedComments | Sergeanur |
2021-08-25 | Audio: refactoring, type fixes, renaming cAudioManager fields | Sergeanur |
2021-08-24 | Audio: fix PS2 ifdefs | Sergeanur |
2021-08-24 | Audio enhancements: | Sergeanur |
2021-08-23 | Make ped comments update position and volume | Sergeanur |
2021-08-21 | Remove cMissionAudio, move cAMCrime array outside of cPoliceRadioQueue (R* vi... | Sergeanur |
2021-08-20 | Audio refactoring: | Sergeanur |
2021-08-18 | Audio: ifdef more things that aren't on ps2 | Sergeanur |
2021-08-18 | Fix acceleration sound playing when exiting the vehicle | Sergeanur |
2021-08-18 | More type fixes in audio | Sergeanur |
2021-08-17 | Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensity | Sergeanur |
2021-08-17 | Remove FIX_BUGS that wasn't needed | Sergeanur |
2021-08-16 | Fix ped comments playing at full volume behind the wall | Sergeanur |
2021-08-16 | Make UpdateReflections a bit more binary exact + small code changes to sync w... | Sergeanur |
2021-08-15 | Fix cAudioManager::ProcessVehicleEngine return type, document PS2 changes, re... | Sergeanur |
2021-08-12 | Sync fixes from miami | Sergeanur |
2021-08-12 | Put more things under ifdef | Sergeanur |
2021-08-12 | Add define to enable/disable external 3d audio simulation | Sergeanur |
2021-08-11 | Fix unset emitting volume for sawmill | Sergeanur |
2021-08-11 | Fix unset emitting volume for moan sound | Sergeanur |
2021-07-26 | Audio changes: | Sergeanur |
2021-06-28 | rename clamp macro to Clamp to fix compilation with g++11 | withmorten |
2021-06-27 | Revert "Use PS2-y global names on SampMan" | erorcun |
2021-06-27 | Use PS2-y global names on SampMan | erorcun |
2021-06-24 | Fix use of enum in ped comment banks switch | Sergeanur |
2021-06-24 | Add macros to set sample loop offsets | Sergeanur |
2021-06-24 | Increase the number of audio channels to PS2 count and some small audio fixes | Sergeanur |
2021-06-24 | This means sound should be panned right, not volume | Sergeanur |
2021-06-24 | Fix cAudioManager::SetupJumboFlySound | Sergeanur |
2021-06-24 | Use bool8 in audio code | Sergeanur |
2021-02-03 | MusicManager fixes | erorcun |
2021-01-21 | make building with Codewarrior 7 possible | withmorten |
2021-01-08 | Use original names | Sergeanur |
2021-01-05 | More audio fix | Sergeanur |
2021-01-05 | Audio fixes | Sergeanur |
2020-12-25 | cVehicleParams ctor | Sergeanur |
2020-12-25 | Use intensity in ProcessBoatEngine | Sergeanur |
2020-12-25 | cAudioManager::ProcessBoatEngine fixes | Sergeanur |
2020-12-25 | cPedParams fixes | Sergeanur |
2020-12-25 | Fix cAudioManager::ProcessSpecial | Sergeanur |
2020-12-25 | Small type use fixes | Sergeanur |
2020-12-07 | int8 enums fixed | withmorten |
2020-12-07 | uint8 enums fixed | withmorten |
2020-11-22 | More audio fix | Sergeanur |
2020-11-22 | Audio fixes | Sergeanur |