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re3.git
lcs
master
miami
GTA III and Vice City reverse engineered source code
Rafael Marcalo
summary
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path:
root
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src
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render
/
Skidmarks.cpp
Age
Commit message (
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)
Author
2021-07-18
render -> renderer (original name)
Sergeanur
2021-02-18
add debug render groups
aap
2021-01-22
get rid of most --MIAMI comments
withmorten
2020-09-14
Move a bunch of math to cpp files + small fixes
Sergeanur
2020-08-09
finished skidmarks
aap
2020-05-31
CAutomobile done
aap
2020-05-25
CVehicle
aap
2020-05-07
some quick cosmetic fixes
aap
2020-04-19
1.1 patch stuff
Nikolay Korolev
2020-04-17
Merge remote-tracking branch 'origin/master' into Standalone
Sergeanur
2020-04-17
Remove patches
Sergeanur
2020-04-17
implemented CVector2D::NormaliseSafe for SkidMarks
aap
2020-04-08
Merge branch 'master' of github.com:gtamodding/re3
aap
2020-04-08
implemented CSkidmarks
aap
2020-03-28
CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R*...
Fire-Head
2020-03-22
CGame::Initialise
Nikolay Korolev
2019-10-19
CGame::Process() && CGame::ReloadIPLs
nmzik
2019-07-28
CAutomobile::PreRender; whole class finished
aap
2019-06-25
More replay stuff
Nikolay Korolev
2019-05-30
implemented some higher level functions; added lots of stubs; switched top an...
aap