index
:
re3.git
lcs
master
miami
GTA III and Vice City reverse engineered source code
Rafael Marcalo
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
audio
/
sampman_oal.cpp
Age
Commit message (
Expand
)
Author
2021-09-02
Fixes from master
miami
Sergeanur
2021-09-01
Audio: add separate buffer for player comments like on PS2 to fix overflow, a...
Sergeanur
2021-08-29
Audio: fixing bugs, fixing types, making code more accurate to original
Sergeanur
2021-08-19
Add AUDIO_REVERB define
Sergeanur
2021-08-18
Port audio changes from master
Sergeanur
2021-08-08
merge
Nikolay Korolev
2021-07-28
Get rid of audio getters
Sergeanur
2021-07-26
Fix
Sergeanur
2021-07-26
Audio changes:
Sergeanur
2021-07-15
Make PS2 VB files work together with PC audio files
Sergeanur
2021-07-15
Make PS2 VB files work together with PC audio files
Sergeanur
2021-07-10
Merge/sync fixes after threaded audio
erorcun
2021-07-10
Remove waiting for stream closure in multi-thread audio
erorcun
2021-07-10
Multi-threaded audio fixes
erorcun
2021-07-10
Multi-threaded audio streams
erorcun
2021-07-03
Sanitizer fixes
erorcun
2021-06-30
Sanitizer fixes
erorcun
2021-06-28
Fix MP3 finding stack crash
erorcun
2021-06-28
Fix MP3 finding stack crash
erorcun
2021-06-28
rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for con...
withmorten
2021-06-28
rename clamp macro to Clamp to fix compilation with g++11
withmorten
2021-06-27
Revert "Use PS2-y global names on SampMan"
erorcun
2021-06-27
Use PS2-y global names on SampMan
erorcun
2021-06-27
Multi-threaded audio fixes
erorcun
2021-06-26
Multi-threaded audio streams
erorcun
2021-06-24
Don't restart OAL device when switching EAX
Sergeanur
2021-06-24
Make sampman stream functions default to stream 0 + type fixes
Sergeanur
2021-06-24
Increase the number of audio channels to PS2 count and some small audio fixes
Sergeanur
2021-06-24
Use bool8 in audio code
Sergeanur
2021-06-24
Don't restart OAL device when switching EAX
Sergeanur
2021-06-24
Fix typo
Sergeanur
2021-06-24
Set number of stereo sources
Sergeanur
2021-06-24
Increase the number of audio channels to PS2 count and some small audio fixes
Sergeanur
2021-06-24
Use bool8 in audio code
Sergeanur
2021-02-19
Fix MP3 player
erorcun
2021-02-19
Fix MP3 player
erorcun
2021-02-03
MP3 player fixes
erorcun
2021-02-03
MP3 player fixes
erorcun
2021-02-03
OAL Loops, fixes
erorcun
2021-02-03
MusicManager fixes
erorcun
2021-02-02
OAL Loops, fixes
erorcun
2021-01-23
Includes overhaul, fix some compiler warnings
erorcun
2021-01-17
Includes overhaul, fix some compiler warnings
erorcun
2021-01-16
Port debug messagess for audio cache
Filip Gawin
2021-01-14
RE3_NO_AUTOLINK to CMAKE_NO_AUTOLINK
Filip Gawin
2021-01-14
More checks before autolinking
Filip Gawin
2021-01-07
Make opus available alongside other formats
Sergeanur
2021-01-07
Make opus available alongside other formats
Sergeanur
2021-01-07
Fix 16KHz track
Sergeanur
2021-01-05
Add support of PS2 audio streams to OpenAL
Sergeanur
[next]